This Week in Quads #6
🔗Better miniquad error handling on linux:
Before:
thread 'main' panicked at /home/fl3/fun/miniquad/src/lib.rs:346:50:
X11 backend failed
After:
thread 'main' panicked at /home/fl3/fun/miniquad/src/lib.rs:346:50:
X11 backend failed: LibraryNotFound(DlOpenError("libxkbcommon.so.0"))
🔗MacOs exit hotkey
Thanks to markmurphydev MacOs miniquad window now closes with Cmd-Q and have all the Mac standart application menus.
🔗Road to 3d macroquad
A new example with a first take on a (very WIP) material system with customizable uniforms and shaders.
🔗Community projects
Feel free to post your own projects here by opening a PR against next week blogpost.
🔗miniquad on KaiOS
https://github.com/birhburh/miniquad_kaios_tests
(from discord #showcase)
🔗Game development in Rust with Macroquad
A complete guide on how to develop a classic 2D shoot 'em up game using the game library Macroquad and the Rust programming language. It covers everything from a simple Hello World Macroquad application to adding graphics, audio, a shader, a graphical menu, and how to release the game on multiple platforms.
(from discord #showcase)